[config]
classname = fighter
name = Imperial Phalanx Fighter
#guiname = Imperial Phalanx Fighter Hull
guiname = ۹ս
sprite = Imperial Phalanx Fighter.dds
damagetexture = Imperial Phalanx Fighter_damaged.dds
hulktexture = imperial_hulks.dds
hulkUVstart = 8
hulkUVend = 11
width = 8
height = 8
powerproduced = 2.0
cost = 28
racename = empire

[bonuses]
0 = SPEEDBOOST,0.14

[runninglights]
0 = 128,161,200,1,2

[engineglows]
0 = 101,220,3,6,"imperialengineglow.dds","",1,1.0
1 = 155,220,3,6,"imperialengineglow.dds","",1,1.0

[targets]
0 = 28.00,138.50,1,1,1.00,113.00,55.00,164.00,SHIP_EMMITER_SMALL,
1 = 119.00,121.00,0,0,
2 = 160.50,126.00,1,1,130.00,75.00,191.00,177.00,SHIP_EMMITER_SMALL,

[slots]
0 = 128.00,101.00,TURRET,(101.00-100.00),(155.00-100.00),
1 = 100.00,152.00,STANDARD,
2 = 156.00,152.00,STANDARD,

[explosions]
0 = 0,128,128,EXP_STARTBREAKUP
1 = 0,128,128,EXP_FIGHTER_DESTROYED_LOD
2 = 0,128,128,EXP_FIGHTER_DESTROYED
3 = 0,128,128,EXP_BLASTGLARE

